Different structure
The main screen behaves like a signal console. The player watches a sequence, repeats it, and advances the bass through the harbor.
The page uses lighthouse shapes, harbor marks, bright water, and crisp panel borders to make the Netherlands theme clear while keeping the game simple.
The main screen behaves like a signal console. The player watches a sequence, repeats it, and advances the bass through the harbor.
Large signal buttons, a route window, and nautical SVG assets create a direct arcade feel.
Rounds are short and score rises as the sequence grows longer.